Overdeities. Aether- Illusions, Monsters, and Change Amare- Heartbreak, Harmonicas, and Thoughts Angie - Lesbians, Confidence, and Digital Art Annette- Magic, Healing, and Love Apólyá'Skotá- Willpower, Power, The Supernatural Aria- Music, Cats, and Anger Aronia- Reptiles, Snakes, and Lizards Arrow- Oddity, Endangered animals, and Mischief Ase- Runes and Visions Ash- Necromancy, and Entropy Athena- Tactics, Silence, and Wisdo… Greyhawk as a home campaign: very few deities. (, Rallaster, lesser god of razors, mutilation, murder, insanity and torture. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system– 'role playing', one of three fundamentals. Each deity that can grant spells has multiple domains that give clerics access to extra spells and abilities from that domain. She brewed a magical potion of wisdom in her cauldron and forced the … Most of the beings listed below are actually just very powerful extra-planar beings, though many have designs on godhood.[2]. List of nature deities. She is also known as the Oerth Mother. Almost nothing is known about her; her origin, her race, her motives and her level of power are all obscure, although she is sometimes shown to have absolutely immense power. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. It is not used in any edition of the Player's Handbook, but it is used in Deities and Demigods (2002) and various v3.5 Edition materials. The celestial paragons of the guardinals are collectively known as Talisid and the Five Companions. He is counted among one of the original gods that fought against Rovagugin the defense of all creation. (, Estanna, demigoddess of hearth and home. Demigods. [8] For gaming purposes, they are also differentiated by a number of standardized characteristics: Each deity has a divine rank, which determines how much power the entity has, from lowest to highest: Every deity has certain aspects of existence over which it has dominion, power, and control. Although not listed in the Players Handbook, these deities are listed as part of the default D&D pantheon in new works and as such are regarded as additions to the default pantheon. Nature, War Skelemora : chaotic good Death, (Knowledge) Snofach : True Neutral Light … Again; virtually nothing is known about her, apart from the fact that she has the power to slay gods who displease her. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. Aengrist, god of order in the Frostfell and knights of the Order of the Iron Glacier (, Hleid, goddess of animals of the Frostfell, cold magic, uldras (, Iborighu, god of Frostfell dangers and eternal winter (, Aurifar, greater god of the midday sun, life and judgement. This includes the demon princes and archdevils as well as some other godlike beings. These entities control larger godly realms than demigods or lesser gods. The Gods, Goddesses, Spirits and legendary characters of Native American mythology. (, The Xammux, lesser composite god(s) of analytical thinking, forbidden lore, experimentation and amorality. The name in brackets next to each one specifies the source they are mentioned in. DnD 5e Gods. Certain aspects of the deities were altered to make them more generic - for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe. Raven Queen, Goddess of death, fate and winter 7. Aegir is the god of the seashore or ocean and sometimes called the ruler of the sea. Zargrell [edit | edit source] Zargrell is the god of conquest and slavery. Although not listed in the Players Handbook, these deities are listed as part of the default D&D pantheon in new works and as such are regarded as additions to the default pantheon. (, Solanil, lesser goddess of oases and hospitality. The Egyptian pantheon is unusual in having three gods responsible for death, each with different alignments. It should be noted that most of these beings are not actually gods. Dungeons a… Unlike other gods of the Underdark, he is not an outcast. These three alternative faiths were described in the third edition Deities and Demigods book. Greater deities without an improving, reviewing, or removing template present. They are the weakest of the deities, and are able to grant spells and perform a few deeds that are beyond mortal limits. Most core deities are human deities; except for the chief gods of the demihuman races. (. Cerridwen - Goddess of enchantment, death, initiation, wisdom, inspiration, regeneration, dark propehecy. Wizards of the Coast (C) March 2006. Gods, Demi-Gods & Heroes (1976) included the Egyptian, Hindu, Greek, Celtic, Norse, Finnish, Aztec, Mayan, Chinese, and Japanese mythologies, as well as Robert E. Howard's Hyborea and the Melnibonéan Mythos from Michael Moorcock's Elric novels.[9][2]:284. She took the form of a tanned, lithe giantess with long legs, wearing leather armor and carrying a spear that flamed on her command, a bow, and a quiver of arrows. Alignment: Neutral. Some rule over pantheons of other deities. This name generator will give you 10 names fit for most gods and deities in many fantasy stories. They include deities that are most appropriate for use in a game, divorced from their historical context in the real world and united into pantheons that serve the needs of the game. The names are heavily influenced by Roman, Greek and Norse gods, but plenty of names should fit other cultures as well. With that, let’s dive into your choices for immense faith based power! Her Cleric domain is Nature. Binders are often feared and hunted down by "Witch Slayers." Rillifane appears as a green-skinned elf clad in bark armor and carrying a magic bow that slays any target hit by one of its arrows. Greater Deity Kodkod is the patron goddess of cutebold's, innocence, and horseplay. We have tried to collect as many Holy Aliases as possible. (, Lastai, demigoddess of pleasure, love, and passion. Astilabor (I): Goddess of acquisitiveness, status, wealth 2. "Titans are closer to the well spring of life and thus experience more pronounced emotion including Deity-like fits of rage. https://dungeons.fandom.com/wiki/DnDWiki:List_of_deities?oldid=100076, Core powers - Those deities presented in the 3.5th edition, Demihuman powers - This refers to deities worshipped by core races besides humans (such as. List of Norse Gods and Goddesses In Norse Mythology the original inhabitants of Valhalla were the Æsir (gods) and Ásynjur (goddesses), but they were not the first divinities the Nordic races worshiped because they also recognize the power of the gods of the sea, the wind, the forests and the forces of nature, known as the Vanir. Being dualistic, it consists of two, polar-opposite deities: The faith of Dennari is a fictional mystery cult, presented in and constructed according to the guidelines given for mystery cults in 3rd Edition Deities & Demigods. [4] Because the Core Setting of 3rd Edition is based on the World of Greyhawk, the Greyhawk gods list contains many of the deities listed here, and many more. The designation of "greater" vs. "intermediate" comes from the Greyhawk setting, and is not used in the Player's Handbook, but it is used in other v3.5 Edition materials. This work was superseded by the Deities & Demigods source book, which was first published in 1980. Callarduran Smoothhands is a True Neutral Intermediate Power. Aja, Yoruba orisha, patron of the forest, the animals within it and herbal healers. The supplement Dragon Magic, by Rodney Thompson and Owen Stephens published in September 2006, introduces this vestige: Wizards of the Coast created these vestiges online: These are the deities for the non-Greyhawk default campaign setting of 4th edition Dungeons & Dragons (informally referred to as the "points of light" setting). Greek mythos and heroes ("Olympian Pantheon"), among them: Taiia, greater goddess of creation, destruction, mortal life and death. These include the deities from the Forgotten Realms, Greyhawk, Dragonlance, Eberron, and the deities derived from historical pantheons such as the Celtic deities and Norse deities. They are to the celestials as the archdevils are to the devils and the demon lords are to demons. The individual deities in a pantheon may not be forced to obey their superiors, although they typically respect and fear the superior deity. The deities are grouped into three categories: Before third edition, there was no Core Setting, so the distinctions above are not as clear-cut. Most of the elven deities (other than Corellon Larethian) are found in the Races of the Wild supplement. Nature deities are Gods and Goddesses who grant spells to, and are worshipped by, Druids, rangers and other naturally-inclined divine spellcasters. She was killed by the other gods in a conflict called the War of Winter, who afterwards made a compact to balance darkness and light (Zehir and Pelor), and the natural seasons (Corellon, Pelor and Sehanine). (, Afflux, lesser god of inquiry, necromancy and death. Torog – Evil God of the Underdark. Before 3rd Edition, there was no Core Setting, so the distinctions above are not as clear-cut. The list of vestiges that can be bonded with include: Vestiges were introduced in D&D: Tome of Magic supplement In nature worship, a nature deity is a deity in charge of forces of nature, such as a water deity, vegetation deity, sky deity, solar deity, fire deity, or any other naturally occurring phenomena such as mountains, trees, or volcanoes. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. The celestial paragons of the eladrins are collectively known as The Court of Stars. She resides in the Beastlands were she plays and runs. [6] The Faerûnian pantheon for the Forgotten Realms campaign setting was more fully detailed in 1996–1998 with the publication of Faiths & Avatars, Powers & Pantheons and Demihuman Deities.[6]. The deities of fey and other mystical, nature-loving creatures are arranged in a pantheon called the Seelie Court. Aditi, a Vedic goddess, was associated with the primal universal substance and … And Nephthys is a chaotic good goddess of mourning. (, Zarus, greater god of humanity, domination and perfection. Nature is a knowledge type skill linked to Wisdom. Silvanus (pronounced: / s ɪ l ˈ v ɑː n ʌ s / sihl-VANN-us) was the Faerunian god of nature, and one of the oldest and most prominent gods in the pantheon. Because the Core Setting is based on the World of Greyhawk, the Greyhawk gods list contains most of the deities listed here, and many more. Monster powers - This refers to the deities of the monstrous races intended as enemies of the players rather than player races. The Dark Seldarine are led by Lolth, whose power sometimes forces the others into obeying her. Weapon: Trident. Melora, Goddess of nature and the sea 6. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. These however do not even profess to be gods (though many still have designs on godhood). The designation of "greater" vs. "intermediate" comes from Legends & Lore (1990). Life, Light, Nature Divine Rank. She is fiercly loyal to and protective of those she calls friends but considers carefully before including someone among them. Though true to their chaotic nature they often do not appear anything like other Slaadi. Collectively, these aspects represent a deity's portfolio. (, Chaav, demigod of enjoyment, delight, and pleasure. Besides Moradin, for example, the dwarf gods include Moradin’s wife, Berronar Truesilver, and a number of other gods thought to be their children and grandchildren: Abbathor, Clangeddin Silverbeard, Dugmaren Brightmantle, Dumathoin, Gorm Gulthyn, Haela Brightaxe, Marthammor Duin, Sharindlar, Thard Harr, … The Lady of Pain refuses to tolerate anyone who worships her, killing those who do so. The book Monster Mythology (1992) included over 100 deities for nonhumans. Erathis – Unaligned Goddess of Civilization, Inventions and Law. Many lesser gods from previous editions (such as the Seldarine or most members of the dwarven pantheon) now have the status of Exarch, a demipower in service to a greater god. They are to the celestials as the archdevils are to the devils and the demon lords are to demons. The list includes long-time D&D establishments from Greyhawk and the Forgotten Realms, as well as several original gods. [10] The Central American mythos was renamed the Aztec mythos, while the Nehwon mythos was retained.[10]. As such, those prior materials are covered in the setting-specific lists of deities. Most of the head deities of the demihuman pantheons, such as Corellon Larethian and Moradin, for example, are both obviously demihuman powers but are also mentioned in the Player's Handbook and as such core powers as well. Sailors often make offerings to her before they embark on their voyages. Her hair was red-golden, and her large eyes were hazel brown. The Slaad Lords are the de facto rules of the Slaadi race and the plane of Limbo. (, Lyris, lesser goddess of victory and fate. In ages past some rebelled against the deities themselves..."[23]. Rillifane Rallathil is the elven god of Nature, and patron deity of wood elves. The Mother Guardian of Groves was regarded as a goddess of serenity, comfort, and healing. Hence they appear on both lists. 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